"Anti-Aircraft Artillery" or "Anti-Aircraft Armament" or "Triple-A". The length of the period over which a time-limited feature, such as a consumable or sector reinforcement, is active. Typically these periods are separated by reload or cooldown periods. The old commander skill Advanced Firing Training.ġ) From 'alpha strike' - The amount of instant damage a ship or weapon can do in a single strike (not including fires or floods). See also DOTĢ) Alpha Test - the first semi-public phase of World of Warships development. The middle of the ship, roughly half way between the bow and the stern. In battle, a position - typically on or near a flank and usually next to an island - that forces the enemy to deal with the anchor ship in order to win the flank. ed -ing Orient a ship at an angle to the enemy such that the profile is narrow and the side armor presents a sharp angle that will bounce most shells.Ī spread of torpedoes that is used to deter or prevent an enemy or group from entering a desired location, or a consumable (esp. radar) use that prevents a ship from occupying or pressures a ship out of a location.Īnti-Submarine Warfare refers to the acts of tracking, locating and destroying submarines. See Anti-Submarine Warfare (ASW).Ī technique used primarily by cruisers and gunboat destroyers where a player baits the enemy to take a shot at his ship, only to evade, thus negating most or all damage.įrom 'balance' A term used ironically in reference to Russian/USSR ships being powerful.ĭeclaration of a hopeless attack (Ramming, YOLO rush). From the Japanese war cry "Tenno Heika Banzai!" (Long live the Emperor!).Ī group or organizational unit of guns, usually by caliber and purpose.
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